社交与消费级平台
社交、SocialFi与创作者平台
由用户创造价值的产品
Two ways to take it
- White-label — with sourceDeployed on your own infrastructure under your brand, with the source code handed over so your team can extend it directly.
- SaaS — hostedThe same product on infrastructure we run, priced as a subscription – you get the interface and the API, not the codebase.

- #3
- Google Play, #13 App Store
- 48K
- MAU · 8K DAU · 132K installs
- 8.7M
- Social reach on launch
- 13+
- Years shipping production software, since 2013
- Nuxt.js
- React Native
- PHP services
- Node.js
- Telegram Mini Apps
- EVM smart contracts
Cases behind this
Products in this line that are running in production, with real users on them.
The module catalogue
Pick a module to see what it does and how it looks.
Profiles & social graph

Profiles built on verifiable history, not bios.
- Member profiles carrying record, level and achievements
- Matchmaking by region, class and rating
- Search for agents, managers and sponsors
- Job wall and offers between members
- Referral and ambassador programmes
Feed & messaging
- Content feed: posts, video, images, comments
- Direct messages
- Fan donations directly in the feed
- News portal with interviews and analytics
Creator monetisation
- Subscriptions and fan clubs
- Pay-per-view and paid content
- Donations and tips with goals
- Credits economy, VIP and premium tiers
- Creator payouts in fiat and crypto
Rating system
Reputation from verified achievement, not engagement.
- Global member database with an achievement-based rating
- Verified records and levels on profiles
- Analytics over the rating
- Activity leaderboards
Fan tokens & SocialFi
The SubRing mechanic from RTF: a fighter's rating as a market.
- A member's rating as a buyable asset
- Bonding-curve pricing – the price rises with every purchase
- Secondary market for fan positions
- Fan tokens tied to the platform economy
- NFTs minted from exclusive content
Gamification
The retention layer NOTAI runs inside Telegram.
- Quests with rewards on completion
- Clans and mini-games
- Point systems and activity ratings
- Staking rewards inside the app economy
- Quest-campaign integrations: Zealy, Galxe, QuestN
Moderation & safety
The work that keeps a network usable as it grows.
- Content and profile moderation
- KYC through our own PassMe or an external provider
- 18+ age verification
- Anti-fraud on engagement metrics and payouts
- Admin panel with roles and access levels
Streaming
The layer RTF Stream runs for training, sparring and fight broadcasts.
- Live broadcast of training and events
- Live chat on streams
- Tips and donations denominated in the platform token
- Paid content and channel subscriptions
- Ad integrations and channel recommendations
- Multi-platform broadcast
Wallet & token layer
The money layer as RTF ships it: wallet, token and swap inside the app.
- In-app wallet built for Web2 users – no seed phrase
- Non-custodial multichain wallet option
- Platform token with vesting and staking portals
- On-chain swap inside the app
- Cross-border payments and white-label cards
Commerce & events
The RTF ticket office sold 1,000+ VIP tickets for crypto at Usyk–Dubois.
- Equipment and apparel marketplace
- Ticket office with crypto payment
- Event management
- Game centre
Around the launch
What turns an app into a community: the work we run alongside the build.
App store release
iOS and Android builds taken through review and live on Google Play and the App Store.
KYC and age verification
Per-check verification through our own PassMe or an external provider.
Community and launch
KOL management, quest campaigns, ambassador programmes and partnerships around the release.
Tokenization and listing
Market entry for the platform's own token, from tokenomics to launchpads and listings.
Have a product to build?
Tell us the stage you are at. We will tell you what it takes to ship it – architecture, timeline and team.
One business day · scope, timeline and team

